Ping packets flags.
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#include <meshPacketFlags.h>
◆ MeshPingFlags() [1/3]
MeshPingFlags::MeshPingFlags |
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◆ MeshPingFlags() [2/3]
MeshPingFlags::MeshPingFlags |
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uint16_t |
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◆ MeshPingFlags() [3/3]
◆ Clear()
void MeshPingFlags::Clear |
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Clears frame control flags to it's default values.
◆ operator uint16_t() [1/2]
MeshPingFlags::operator uint16_t |
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◆ operator uint16_t() [2/2]
MeshPingFlags::operator uint16_t |
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const |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ IsResponse
volatile bool MeshPingFlags::IsResponse |
True if ping packet is response to ping packet request.
◆ Reserved1_2
volatile bool MeshPingFlags::Reserved1_2 |
◆ Reserved1_3
volatile bool MeshPingFlags::Reserved1_3 |
◆ Reserved1_4
volatile bool MeshPingFlags::Reserved1_4 |
◆ Reserved1_5
volatile bool MeshPingFlags::Reserved1_5 |
◆ Reserved1_6
volatile bool MeshPingFlags::Reserved1_6 |
◆ Reserved1_7
volatile bool MeshPingFlags::Reserved1_7 |
◆ Reserved1_8
volatile bool MeshPingFlags::Reserved1_8 |
◆ Reserved2_1
volatile bool MeshPingFlags::Reserved2_1 |
◆ Reserved2_2
volatile bool MeshPingFlags::Reserved2_2 |
◆ Reserved2_3
volatile bool MeshPingFlags::Reserved2_3 |
◆ Reserved2_4
volatile bool MeshPingFlags::Reserved2_4 |
◆ Reserved2_5
volatile bool MeshPingFlags::Reserved2_5 |
◆ Reserved2_6
volatile bool MeshPingFlags::Reserved2_6 |
◆ Reserved2_7
volatile bool MeshPingFlags::Reserved2_7 |
◆ Reserved2_8
volatile bool MeshPingFlags::Reserved2_8 |
The documentation for this struct was generated from the following file: