MeshNet
1.0.0
|
Mesh node description flags, which describes every node on connection or when scan is performed. More...
#include <meshPacketFlags.h>
Public Member Functions | |
MeshNodeDescFlags () | |
MeshNodeDescFlags (uint16_t raw) | |
MeshNodeDescFlags (const MeshNodeDescFlags &)=default | |
MeshNodeDescFlags & | operator= (const MeshNodeDescFlags &)=default |
void | Clear () |
Clears frame control flags to it's default values. More... | |
MeshNodeDescFlags & | operator= (uint16_t val) |
operator uint16_t () const | |
operator uint16_t () | |
Data Fields | |
volatile bool | Reserved1_1: 1 |
Reserved for future use. More... | |
volatile bool | Reserved1_2: 1 |
volatile bool | Reserved1_3: 1 |
volatile bool | Reserved1_4: 1 |
volatile bool | Reserved1_5: 1 |
volatile bool | Reserved1_6: 1 |
volatile bool | Reserved1_7: 1 |
volatile bool | Reserved1_8: 1 |
volatile bool | Reserved2_1: 1 |
volatile bool | Reserved2_2: 1 |
volatile bool | Reserved2_3: 1 |
volatile bool | Reserved2_4: 1 |
volatile bool | Reserved2_5: 1 |
volatile bool | Reserved2_6: 1 |
volatile bool | Reserved2_7: 1 |
volatile bool | Reserved2_8: 1 |
Mesh node description flags, which describes every node on connection or when scan is performed.
|
inline |
|
inline |
|
default |
|
inline |
Clears frame control flags to it's default values.
|
inline |
|
inline |
|
default |
|
inline |
volatile bool MeshNodeDescFlags::Reserved1_1 |
Reserved for future use.
volatile bool MeshNodeDescFlags::Reserved1_2 |
volatile bool MeshNodeDescFlags::Reserved1_3 |
volatile bool MeshNodeDescFlags::Reserved1_4 |
volatile bool MeshNodeDescFlags::Reserved1_5 |
volatile bool MeshNodeDescFlags::Reserved1_6 |
volatile bool MeshNodeDescFlags::Reserved1_7 |
volatile bool MeshNodeDescFlags::Reserved1_8 |
volatile bool MeshNodeDescFlags::Reserved2_1 |
volatile bool MeshNodeDescFlags::Reserved2_2 |
volatile bool MeshNodeDescFlags::Reserved2_3 |
volatile bool MeshNodeDescFlags::Reserved2_4 |
volatile bool MeshNodeDescFlags::Reserved2_5 |
volatile bool MeshNodeDescFlags::Reserved2_6 |
volatile bool MeshNodeDescFlags::Reserved2_7 |
volatile bool MeshNodeDescFlags::Reserved2_8 |